score and run

This Game Works on improving long range scoring, and also on defenders becoming aware of scoring areas on the pitch.

Set up the pitch as in the animation with 3 poles set up as indicated.

The game always starts with a kick out from the Goal Keeper.

Once a team secures possession, the must simply try and work a score.

Once a shot is taken and a score is made, the shooter should immediately sprint to the nearest pole.

The coach should start a countdown from 7, and depending how long it takes the player to make it to a pole will determine the value of the score.

For Example: Score is kicked, and the coach starts the count 7…6…5…4, the score is worth 4 points.

The game now restarts with another kick out.

Play to a set score of 14.


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